Coil official art

Rare · Tier III · Base game

Coil

% DamageKnockback

Structured effects, restated

What one copy changes

Knockback

Changes Knockback by +5.

Each owned copy contributes this additive effect.

% Damage

Changes Damage by +1 percentage point for every 1 Knockback; the resulting change truncates toward zero.

Each owned copy contributes this additive effect.
Stat references: % Damage

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Coil. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Wrench goes from 16.62 to 16.62 expected primary-target DPS.

Direct DPS change +0.00 DPS +0%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Declared count/stat relationship

How the item’s value changes with its input

Damage from Knockback

Changes Damage by +1 percentage point for every 1 Knockback; the result truncates toward zero.

KnockbackDamage from this scaling effectNet Damage change from the item
000
1+1+1
3+3+3
5+5+5

Availability and ownership fields

Purchase facts

Rarity
Rare · Tier III
Price position
31–41 lowest of 70 in this rarity
Ownership
Recorded ownership limit: 3 copies.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Unlocked by default
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Wanted-tag matches

  • One-Armed — matches Percent Damage; wanted-tag filter chance 5%