Small Fish official art

Common · Tier I · Abyssal Terrors

Small Fish

% Damage

Structured effects, restated

What one copy changes

Bonus Damage Against Targets Above HP

Bonus Damage Against Targets Above HP: primary value +10; secondary value +75.

Each owned copy contributes this additive effect.

% Attack Speed

Changes Attack Speed by −3 percentage points.

Each owned copy contributes this additive effect.
Stat references: % Attack Speed

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Small Fish. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Obliterator goes from 127.42 to 124.22 expected primary-target DPS.

Direct DPS change −3.20 DPS −2.5%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. ObliteratorObliteratorRanged · Tier IV 127.42 → 124.22 −3.20 DPS (−2.5%)
  2. ClawClawMelee · Tier IV 56.49 → 53.90 −2.59 DPS (−4.6%)
  3. War HammerWar HammerMelee · Tier IV 104.23 → 102.40 −1.83 DPS (−1.8%)
  4. HatchetHatchetMelee · Tier IV 73.12 → 71.32 −1.79 DPS (−2.5%)
  5. Particle AcceleratorParticle AcceleratorRanged · Tier IV 76.42 → 74.88 −1.54 DPS (−2%)

Availability and ownership fields

Purchase facts

Rarity
Common · Tier I
Price position
20–24 lowest of 63 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Unlocked by default
Content
Abyssal Terrors
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

For declared direct stat effects, the same item calculation used on character pages applies each character’s stat-gain factors. A value group appears when the signed change is at least 50% of this item’s total absolute direct-stat magnitude.

Resolved direct-stat change: +50% or more

  • Dwarf — +50% normalized signed change (Attack Speed −3 resolves ×0.5)
  • Knight — +50% normalized signed change (Attack Speed −3 resolves ×0.5)

Wanted-tag matches

  • One-Armed — matches Percent Damage; wanted-tag filter chance 5%