Night Goggles official art

Legendary · Tier IV · Base game

Night Goggles

% Crit ChanceRange

Structured effects, restated

What one copy changes

% Crit Chance

Changes Crit Chance by +15 percentage points.

Each owned copy contributes this additive effect.

Range

Changes Range by +50 points.

Each owned copy contributes this additive effect.

Max HP

Changes Max HP by −3 points.

Each owned copy contributes this additive effect.

Armor

Changes Armor by −1 point.

Each owned copy contributes this additive effect.
Stat references: % Crit Chance · Range · Max HP · Armor

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Night Goggles. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Excalibur goes from 346.24 to 401.56 expected primary-target DPS.

Direct DPS change +55.32 DPS +16%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. ExcaliburExcaliburMelee · Tier IV 346.24 → 401.56 +55.32 DPS (+16%)
  2. Gatling LaserGatling LaserRanged · Tier IV 163.64 → 204.55 +40.91 DPS (+25%)
  3. ScytheScytheMelee · Tier IV 215.22 → 246.57 +31.34 DPS (+14.6%)
  4. Sniper GunSniper GunRanged · Tier IV 53.33 → 81.15 +27.81 DPS (+52.1%)
  5. ObliteratorObliteratorRanged · Tier IV 127.42 → 145.98 +18.56 DPS (+14.6%)

Availability and ownership fields

Purchase facts

Rarity
Legendary · Tier IV
Price position
8–10 lowest of 42 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Requires an unlock
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Wanted-tag matches

  • Crazy — matches Crit Chance; wanted-tag filter chance 5%
  • Diver — matches Crit Chance; wanted-tag filter chance 5%
  • Hunter — matches Crit Chance, Range; wanted-tag filter chance 5%
  • Ranger — matches Range; wanted-tag filter chance 5%