Structures Can Crit
Changes Structures Can Crit by +1.
The recorded ownership limit is one copy.
Uncommon · Tier II · Base game
Structured effects, restated
Changes Structures Can Crit by +1.
The recorded ownership limit is one copy.Changes Crit Chance by +5 percentage points.
The recorded ownership limit is one copy.Changes Engineering by +3 points.
The recorded ownership limit is one copy.Purchase-time direct weapon metric
Using zero bonus player stats and zero item counters
Chain Gun goes from 65.48 to 169.03 expected primary-target DPS.
Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.
It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.
Zero-stat baseline, highest available tier
Chain GunRanged · Tier IV
65.48 → 169.03
+103.55 DPS (+158.1%)
ExcaliburMelee · Tier IV
346.24 → 368.82
+22.58 DPS (+6.5%)
DrillMelee · Tier IV
38.85 → 53.28
+14.43 DPS (+37.1%)
Gatling LaserRanged · Tier IV
163.64 → 177.27
+13.64 DPS (+8.3%)
ScytheMelee · Tier IV
215.22 → 225.67
+10.45 DPS (+4.9%)
Availability and ownership fields
Offer and resolved-stat relationships