Every point of Ranged Damage adds 1.0 raw damage to each hit before rounding and % Damage.
Ranged weapon · Base game · tier I–IV
Rail Gun
At zero bonus stats
38.23 DPSExpected primary-target DPS (before enemy armor)
Tier IV · steady-state mean cycle 0.95 s · one equipped weaponThe coefficients competitors leave out
What Rail Gun scales from
Every point of Dodge adds 0.45 raw damage to each hit before rounding and % Damage.
Use your current stats
Your Rail Gun numbers
Using zero bonus player stats
The keep-stacking answer
What +1 more point is worth now
+1 Ranged Damage+1.08 DPS
+1 Dodge+0.00 DPS
Metric boundary
What this number means
Expected primary-target DPS (before enemy armor) includes weapon base damage, the listed scaling coefficients, % Damage, weapon and player crit chance, projectile count, shooting duration, and steady-state mean cooldown. It assumes every projectile aimed at the primary target connects.
It excludes enemy armor, weapon-set damage bonuses, later pierce or bounce targets, melee area targets, misses, overkill, burning, explosions, spawned projectiles, on-hit effects, and weapon-scripted damage changes. The chain figure is separate and assumes enough distinct targets for every listed bounce and pierce. Neither figure is “actual DPS.”
Listed values + computed output
All available tiers
Zero player bonus stats
| Metric | Tier I | Tier II | Tier III | Tier IV |
|---|---|---|---|---|
| Base damage | 10 | 15 | 20 | 35 |
| Cooldown | 52 ticks0.87 seconds | 49 ticks0.82 seconds | 47 ticks0.78 seconds | 45 ticks0.75 seconds |
| Critical hit | 3% × 1.5 | 3% × 1.75 | 3% × 2 | 3% × 2.25 |
| Ranged Damage scaling | × 0.8 | × 0.8 | × 0.9 | × 1.0 |
| % Dodge scaling | × 0.3 | × 0.35 | × 0.4 | × 0.45 |
| Shop price | 20 | 40 | 80 | 160 |
| Expected damage / hit | 10.15 | 15.33 | 20.60 | 36.32 |
| Expected primary-target DPS before enemy armor | 9.52 | 15.08 | 20.95 | 38.23 |
Same computation, read by weapon
Where Rail Gun is a notable outlier
This reads the character rankings the other way: which characters can’t equip Rail Gun at all, and which ones its computed rank moves materially away from the generic, zero-bonus order. Same comparison each character page uses — default 10 Max HP, zero other bonus stats, weapons at their highest usable tier, before enemy armor; full stated assumptions are on each character’s own page.

























